Comic Book Show and Tell
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Activity Description
More and more often, filmmakers are adapting comic books or graphic novels into Hollywood blockbusters. Many teens are talking about how cool that action scene was, but how much do they really know about the comics-making process? This activity will help pairs or groups of teens explore that process via a hands-on approach that lets them become both comic book writers and comic book artists.
Why This Is Helpful
A pair or group of teens can learn about scripting and creative writing techniques while also learning about the cooperative work that goes into making a comic book. They see that it is a detailed process that takes a lot of effort and creativity on the part of the writers and artists and also that almost any good comic book out there is the product of great teamwork.
This activity was modified from the ReadWriteThink lesson plan "The Comic Book Show and Tell."
What You Need
- Paper and pencils
- Other art supplies
- Some comic books for the students to look over
- The Comic Book Primer
- Comic Book Scripting Techniques
- Sample Comic Book Script and Visualization
- Comic Book Planning Sheet
- Online Comic Creator
Here's What To Do
- Introduce a pair or small group of teens to the activity by explaining to them that most comic books are made through teamwork.
- Have teens explore the The Comic Book Primer, Comic Book Scripting Techniques and the Sample Comic Book Script and Visualization. Answer any questions as they arise.
- Have the teens come up with a topic for their comic. Encourage them to start with a one- or two-sentence statement of the hero, the villain, and conflict.
- They can begin by writing the text first and then illustrating, or they can begin with the illustrations and then move to crafting the words. You may want to first have the teens use the Comic Book Planning Sheet to help them out.
- After the pair or group has made a rough plan, have them determine who will write and who will draw. Tell them they will be simulating the comic book production process by dividing the tasks and then meeting to discuss their individual work together.
- If the first person did the writing, invite the second person to create illustrations based on the script given to them. They can do this using paper and art materials, or online using the Comic Creator. For hints on how to use this tool, visit the Comic Creator Tool page.
- If the first person created the illustrations, the second person should write the words to accompany the pictures.
- After some time passes, the partners should switch back.
- Encourage the pair or group to engage in discussion of the product they are creating and the process they are using. For example, ask the writer if the comic book pages look like what his or her scripts are saying. If not, ask the writer how he or she might revise the scripts to better help the artist draw more accurate illustrations. Use this information for the next round of trades.
- Repeat as necessary until the comic is complete.
More Ideas To Try
- Ask teens to extend their stories to 5, 10, or even 22 (the average comic book length) pages.
- Ask teens to create "How to" comics where they detail something they know how to do really well and can teach others to do well.
- Ask teens to use their new talents to create comic book versions of books they might be reading for their independent reading lists.
- After watching a movie not based on a graphic novel or comic book, have teens adapt the film (or selected scenes) into a comic book.
- Many comic book shops have "quarter bins," where each comic book is 25 cents. Ask your vendor to help you pick comics appropriate for teens if you would like teens to model from actual comics. Another idea is to ask your vendor if they have anything left over from "Free Comic Book Day." If so, you might be able to get as many comics as you need for free.
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