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11-20 of 32 Results from ReadWriteThink

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  1. Classroom Resources | Grades   6 – 8  |  Lesson Plan  |  Unit
    Choose Your Own Adventure: A Hypertext Writing Experience
    Students analyze "choose your own adventure" stories and brainstorm to develop setting, characters, and plots for their own adventures stories and related Websites.
  2. Classroom Resources | Grades   6 – 8  |  Lesson Plan  |  Standard Lesson
    Collaborating, Writing, Linking: Using Wikis to Tell Stories Online
    Students become online authors in this lesson in which they write and post a short story using wiki technology.
  3. Classroom Resources | Grades   5 – 8  |  Lesson Plan  |  Standard Lesson
    Digitally Telling the Story of Greek Figures
    In this lesson students research Greek gods, heroes, and creatures and then share their findings through digital storytelling.
  4. Classroom Resources | Grades   2 – 6  |  Lesson Plan  |  Minilesson
    Digital Word Detectives: Building Vocabulary With e-Book Readers
    Students in grades 2-6 use digital dictionaries and other e-book tools to learn new vocabulary as they read e-books on digital reading devices.
  5. Classroom Resources | Grades   5 – 12  |  Lesson Plan  |  Standard Lesson
    e-Book Reading and Response: Innovative Ways to Engage with Texts
    Students in grades 5 through 12 read and respond to electronic books by using e-book tools and features, including digital note-taking capabilities.
  6. Classroom Resources | Grades   2 – 4  |  Lesson Plan
    Engaging With Cause-and-Effect Relationships Through Creating Comic Strips
    Students demonstrate their knowledge of cause-and-effect relationships by creating original comic strips and sharing their completed work in an oral presentation format.
  7. Classroom Resources | Grades   9 – 12  |  Lesson Plan  |  Standard Lesson
    Exploring The Prologue to The Canterbury Tales using Wikis
    Students study Chaucer's Canterbury Tales not just for its rich language, but also for the insights it provides into the Middle Ages. Using wikis, students collaborate to study both literature and history on their own terms. They create meaning and build information networks using tools Chaucer himself would have loved.
  8. Classroom Resources | Grades   3 – 5  |  Lesson Plan  |  Standard Lesson
    Exploring World Cultures Through Folk Tales
    Journey around the world with students as they read a Japanese, African, or Welsh folk tale, create a visual depiction of the tale, research the tale's culture, and present findings.
  9. Classroom Resources | Grades   9 – 12  |  Lesson Plan  |  Standard Lesson
    Gaining Background for the Graphic Novel Persepolis: A WebQuest on Iran
    To prepare students for reading the graphic novel Persepolis, this lesson uses a WebQuest to focus students' research on finding reliable information about Iran before and during the Islamic Revolution.
  10. Classroom Resources | Grades   2 – 4  |  Lesson Plan  |  Standard Lesson
    Going Digital: Using e-Book Readers to Enhance the Reading Experience
    Students use various tools and features of digital readers to develop vocabulary, support comprehension, respond to text, improve fluency, and enhance the reading experience.

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