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- Parent & Afterschool Resources | Grades 3 – 12 | Game & Tool
Bio Cube
The Bio Cube asks children to summarize information about a person for a biography or autobiography. The activity helps them learn how to identify and shorten key ideas. - Parent & Afterschool Resources | Grades 3 – 12 | Game & Tool
Diamante Poems
Diamante poems are poems where the longest line comes in the middle, creating a diamond-like shape. The Diamante Poems tool helps children write these patterned poems. - Parent & Afterschool Resources | Grades 3 – 8 | Game & Tool
Letter Generator
The Letter Generator shows children the key parts of a letter and lets them practice writing either a friendly or business letter. - Parent & Afterschool Resources | Grades 3 – 8 | Game & Tool
Mystery Cube
The Mystery Cube asks children to separate a mystery into six distinct elements. Using it, children begin to see how a writer constructs a mystery—and can try writing their own. - Parent & Afterschool Resources | Grades 6 – 12 | Game & Tool
Timeline
The Timeline tool allows users to create descriptive timelines of real or imaginary events. - Parent & Afterschool Resources | Grades 3 – 8 | Game & Tool
Trading Card Creator
Children can use Trading Card Creators to answer questions about a book character's appearance and actions, and to probe for thoughts, feelings, and motivations.